Super Smash Flash is All About Crossover Brawls
Crossover fights have always been a big fantasy of video game fans, after all, who would not want to see who comes out victorious in a fight between iconic characters? Of course, due to licensing limitations, fighting games can only go so far. The good thing is, fan developed games do not have to follow the same rules, and now we can finally so will win in a head to head match between Nintendo’s Link and Konami’s Simon Belmont. As the title suggests, SSFlash is a homage to Super Smash Bros –except that instead of a console game, SSF is a 2D sprite-based Flash browser game.
A Sequel Already?
If you are a die-hard gaming fan, a core gamer, or just a person who enjoys console games a lot, then there really is no reason not to try Super Smash Flash. It is a good, well made flash game (by the standards of the format anyway) and is pretty much deserving of the free time you will be investing in it. The game has gathered enough of a following to acquire a sequel which is going to be an even bigger SSF than the original. SSF2 is still currently in the development process by McCleod, so you will have to tide yourself over with the first game in the meanwhile.
Crossovers for All
If you have already played the original Nintendo Smash Bros game, then Smash Flash should be quite a familiar title to play. Most of the user interface and gameplay mechanics follow that of the original game, so figuring out how things work is a simple matter of doing what you did in the originals. Players who have never played SSB however, will find themselves a little lost –even as early as the character select screen where the notion of dragging the small circular 1P red token to your chosen character does not seem quite as intuitive as one would imagine. Then again, if you have never played SSB, then it is quite likely that you are not part of the target market for this game.
The main draw of SSF is the crossover battles between well known console gaming icons (and a few others). If you do not play console games, then chances are, you would not know who most of the characters are.
The big downer in SSF is the fact that a lot of the characters have still been pulled out of the original Nintendo lineup of SSB (which really does not make for a compelling argument to play this game). What we do love are all the other new faces on the character select screen. Mega Man X, Naruto, Chrono, Zero, Inu Yasha, Mr. Incredible, and several other (hidden) characters help round out the motley crew of mostly-Nintendo starters.
While the number of characters are plenty, the gameplay is a little too underwhelming with the lack of unique moves and capabilities for most characters. Of course, just how deep of a moveset can you provide a whole game when it is not your full time job right? Flash games are independently produced, and the fact that SSF already gives at least 5 moves per character is already a pretty big deal.
The number of gameplay modes and the setup that you have to unlock new characters before being able to enjoy the full lineup means that this game will provide you with plenty of good content to play through for several days on end. The catch is that if you are the type of gamer who prefers to have everything unlocked instantly, this will certainly get on your nerves.
Super Smash Flash is a must play for anyone who loves the console games that the characters comes from. While the SSF game is still too rough of a title to be a substitute for the original Smash Bros’ intricate fighting system (any true fighting game fan will easily recognize the intricacies of SSB and not dismiss it as a casual title), it is a good way to waste a bit of time on some mindless fun. The single player adventure mode is a hardcore platformer too, which means that those looking for a serious challenge will have their appetites sated with this game.